EmilienRachenne
Game designer
I design rules, systems and levels that players understand by playing. Most projects below come with a playable build, a design document or a gameplay video.
Work
Pick a category to see its projects, my roles and the documents available.
About
I’m Emilien, a game design student at Studio MERCIER in Béziers, where I’ve been working on my Bachelor since 2024. Before that, I spent two years in a computer science prep course at EPITA in Toulouse.
I’m looking for a studio position or freelance missions, ideally in indie teams. Immersive sims are my favourite genre, and I read web novels and watch science fiction in my spare time.
Download my CV- DesignGame design, level design, narrative design
- EngineUnreal Engine
- Art and audioPhotoshop, Illustrator, Reaper, Wwise
- ProductionCodecks, Canva
- LanguagesFrench, English